The zombie mode has been updated! It now features a boss every 3 levels along with other things
A highscore has been added for co-op mode now
Freezing Orb's range has been increased by 20 and the cooldown has been increased to 13 seconds from 10
Mass heal no longer revives dead players, the heal amount has been reduced to 300 and the cooldown has been reduced to 30 seconds
Life drain can now only target at most 3 units
Recovery's heal amount has been increased to 180 from 140
Divine armor's judgement has been increased from 25 to 35 heal and damage. HP Regen has also been increased to 15 from 10
Mass slow now has a 2 second global silence as well
Ensnaring net cooldown has been increased fro 9 to 12 seconds
Firebrand's slow effect has been increased to 15% from 10%
Added Poison
Added Silence
Added Delay stun
Added Shackle
Fixed attack targetting dead units
Fixed some other rare bugs